Zone 1 Challenge 2006: format
Posted: 21 Nov 2005, 01:34
OK, there are 3 options:
1. Finishing station drawn out of hat. Competitors allowed to start at any station. Synchronise watches. Competitors leave for their starting station, clocks start at 1pm exactly. Winner is first to arrive at finishing station having visited all other Z1 stations.
Pros:
Immediately obvious who has won
Wide scope for different routes to be created
Cons:
Dishonest tubers may cheat by leaving before 1pm
Could be a gap of 1 hour between slowest and fastest times, so we could be standing in the station for a long time waiting for Presswell and company
Everyone will start at Vauxhall anyway
2. Same rules as last year. Starting station drawn from hat. Competitors and umpire go to starting station, make their routes, and are allowed to take the first train in each direction (also, if District and Circle, etc., such as last year, competitors allowed to take the first District or the first Circle train). Competitors stop clocks individually once they finish, and make their way to the pub.
Pros:
Competitive start.
No waiting around at finish station for an hour.
Nobody knows who's won (except umpire) until the results are announced: maximum suspense!
Cons:
Slightly more probable that competitors may use the same route, I suppose, but there wasn't much of this happening last time
3 and 4. Both start and finish stations drawn from hat. Clocks start either at exactly 1pm, meaning that the winner will be the first to arrive at the finish station, or on departure of the competitors' train, meaning the first back to the finishing station is likely to be the winner, but may lose to a team who started slightly later.
Pros:
Competitive start.
No chance of stopwatch-related cheating.
Cons:
Less suspense for the awards ceremony in the pub.
Much more likely that there will be identical routes chosen
They are the three most sensible suggestions. Please vote, and post comments or criticisms. Thanks.
1. Finishing station drawn out of hat. Competitors allowed to start at any station. Synchronise watches. Competitors leave for their starting station, clocks start at 1pm exactly. Winner is first to arrive at finishing station having visited all other Z1 stations.
Pros:
Immediately obvious who has won
Wide scope for different routes to be created
Cons:
Dishonest tubers may cheat by leaving before 1pm
Could be a gap of 1 hour between slowest and fastest times, so we could be standing in the station for a long time waiting for Presswell and company
Everyone will start at Vauxhall anyway
2. Same rules as last year. Starting station drawn from hat. Competitors and umpire go to starting station, make their routes, and are allowed to take the first train in each direction (also, if District and Circle, etc., such as last year, competitors allowed to take the first District or the first Circle train). Competitors stop clocks individually once they finish, and make their way to the pub.
Pros:
Competitive start.
No waiting around at finish station for an hour.
Nobody knows who's won (except umpire) until the results are announced: maximum suspense!
Cons:
Slightly more probable that competitors may use the same route, I suppose, but there wasn't much of this happening last time
3 and 4. Both start and finish stations drawn from hat. Clocks start either at exactly 1pm, meaning that the winner will be the first to arrive at the finish station, or on departure of the competitors' train, meaning the first back to the finishing station is likely to be the winner, but may lose to a team who started slightly later.
Pros:
Competitive start.
No chance of stopwatch-related cheating.
Cons:
Less suspense for the awards ceremony in the pub.
Much more likely that there will be identical routes chosen
They are the three most sensible suggestions. Please vote, and post comments or criticisms. Thanks.